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1U AI Server

1U AI Server -- dual-GPU inference box. Distinct from a hosted-game server in that its whole economy is a compute-rental curve rather than a player-count simulation.

2x GPU, 24GB VRAM each, 100 TFLOPS each (200 total) out of the box. 400W typical draw, 600W max -- this dwarfs everything else in the roster short of a fully-loaded crypto rig, so budget PDU capacity accordingly before racking one.

Real compute-rental economy: set a rental price, and utilization and revenue respond to it the same way a hosted game's player count responds to conditions -- price it too high and utilization drops; too low and you're leaving money on the table even at full utilization.

Because typical draw is so close to max draw (400W vs 600W, versus most other devices where typical is a small fraction of max), an AI server under real load runs consistently hot rather than spiking occasionally -- factor that into degradation/thermal planning more than you would for a server or router.

Tip: this is one of the few devices where the *typical* wattage figure, not the max, is what you should size PDU/UPS capacity against -- it's supposed to run near that number whenever it's actually earning.

GPU count and TFLOPS/GPU aren't free-editable stats -- they're locked, and only move by buying a real GPU Riser (repeatable, +1 GPU up to the hardware ceiling) or Faster GPUs (one-time, maxes every installed GPU's TFLOPS) from this device's own panel or the top bar's Upgrade Console. More real TFLOPS means more compute to rent out at the same price.

See also: the Active Services Monitor for live utilization and revenue at a glance, and Hardware Upgrades & the Upgrade Console for the full upgrade system.

Takes the Redundant PSU upgrade ($1800, Inspector → Upgrades): it adds a second power input, PSU2. Wire PSU2 to a DIFFERENT PDU or UPS than PSU1 and this device keeps running when either one dies. Two feeds from the SAME PDU protects nothing -- the redundancy panel simulates that PDU failing and watches the device fail with it regardless of cable count. The spare idles at zero draw, so it costs nothing extra on the power bill. See Redundancy & Failover.

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