DOOM on the arcade cabinet
The arcade cabinet in your lab can run DOOM, the 1993 one, from a game file on your own PC. The game never ships the file: you download it, you link it, the cabinet plays it.
The file
DOOM keeps its levels, sounds and art in a WAD file. The cabinet needs an IWAD, a whole game. The one to use is the free shareware episode id Software released in 1995, Knee-Deep in the Dead, nine levels. It may be passed around unmodified, so here it is:
Save it somewhere you can find again. If you own DOOM, The Ultimate DOOM, DOOM II or Final Doom, their WAD file works too; the cabinet names the game it finds.
In the game
- Fit the RA-4 Multi-Game Motherboard. The vendor sells it on the ARCADE shelf; it arrives as a crate. Switch the cabinet off (tap it, POWER) and fit it under INSIDE THE CABINET.
- Fit the Doom Uplink Module. Same shelf, same way. It only goes in once the RA-4 is there.
- Link your DOOM file. Tap the cabinet, find DOOM, press LINK YOUR DOOM FILE and pick the file you downloaded. It is read in your browser and kept there; nothing is uploaded.
- Power on, drop a quarter. INSERT COIN · DOOM, like any other game on the cabinet.
Controls
W and S move, A and D strafe, the arrow keys turn, the mouse turns and its left button fires, Space fires, E opens doors, Shift runs. No Ctrl or Alt: a browser keeps those for itself. Esc opens DOOM's own menu, as it always did. Quit Game in that menu, then Y, leaves the cabinet; WALK AWAY under the screen does the same at once.
DOOM on the cabinet is played for its own sake: no scores, medals or Chips come from it. The engine is Chocolate Doom, free software under the GPL; its licence ships beside it.